tag:blogger.com,1999:blog-8207237618509440496.post1441190087193698456..comments2023-03-28T04:32:18.124-04:00Comments on Witless Prattle: When Comics and Videogames Clash, Madness Typically EnsuesKazekagehttp://www.blogger.com/profile/07499536996058174109noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-8207237618509440496.post-15935599092833335162010-11-08T21:58:55.743-05:002010-11-08T21:58:55.743-05:00Well, they've got to code it for the system, a...Well, they've got to code it for the system, and they'll probably lard up a bunch of Achievements (or trophies for us PSN guys)so it'll probably be big, but not as big as later games.<br /><br />Great Justice, Diana. GREAT JUSTICE. ;)<br /><br />Oh, the Genesis one had so many problems--what the <i>hell</i> is Apocalypse doing in Excalibur's lighthouse, for instance? But . . .yeah, they were both all sorts of crazy. I dunno if we really got a good X-Men game that felt close to the comic until the fighting game came out, and even that's debatable.Kazekagehttps://www.blogger.com/profile/07499536996058174109noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-29754360391351534322010-11-07T17:11:54.686-05:002010-11-07T17:11:54.686-05:00I'll admit I don't know much about XBLA (o...I'll admit I don't know much about XBLA (or X-Boxes in general) but I doubt an old-school arcade game would take up much space...<br /><br />Hope for mankind, perhaps? :)<br /><br />Of course, both those games had some rather major flaws - if I recall correctly, the SNES one had some gems as dropping <i>Storm</i> into an underwater level, and as you pointed out, the Genesis one had that horrible, horrible wannabe-meta sequence with the reset button...Diana Kingston-Gabaihttps://www.blogger.com/profile/06606122690934557406noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-44268401882868765052010-10-23T10:07:26.213-04:002010-10-23T10:07:26.213-04:00Well, I meant as an "official" release. ...Well, I meant as an "official" release. :) I'm tempted to buy it, but as my HD space is limited at the moment . . .<br /><br />I cannot tell you the deep and undying love I have for that video. That something so insane can get unleashed on TV (illegally) and then the guy never gets caught is proof of . . .something. :) Not sure what.<br /><br />That's pretty cool! I quite like the idea of different powers adding to the team dynamic. It reminds me of the two X-Men games for the Genesis and Super Nintendo that had all these levels that only specific team members could complete.Kazekagehttps://www.blogger.com/profile/07499536996058174109noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-28284547982088455732010-10-23T07:49:12.134-04:002010-10-23T07:49:12.134-04:00Technically, it's been available on PC for age...Technically, it's been available on PC for ages thanks to arcade emulator programs... I must admit, though, it's not quite the same thing. :)<br /><br />Ha! He even got the indecipherable mumbling right! :)<br /><br />About the only thing they did right was give the player 20 X-Men to choose from, and they made a token effort to differentiate between the powers (ie: Rachel Summers can flash-fry almost any regular mook, Shadowcat goes hand-to-hand but can get the whole team through walls on the overhead map and so on). Not enough to make it worth playing, of course, but it's nice that the superhero genre has improved in at least <i>one</i> medium...Diana Kingston-Gabaihttps://www.blogger.com/profile/06606122690934557406noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-82251564401581679312010-10-11T20:24:15.228-04:002010-10-11T20:24:15.228-04:00To my undying shock, I was amazed that the X-Men a...To my undying shock, I was amazed that the X-Men arcade will soon be available for download for XBLA and PSN. I'm so seldom ahead of the curve on things, I'm kinda amazed.<br /><br /><a href="http://www.youtube.com/watch?v=tWdgAMYjYSs" rel="nofollow">Only if it's this one.</a> <br /><br /> That sounds like a brutally sadistic game indeed. Also, curiously, very much like the NES version which was also obtuse insane and seemed determined to keep you from doing any X-Men shit you might wanna do.<br /><br /> If I can find it used I'll have a go at it!Kazekagehttps://www.blogger.com/profile/07499536996058174109noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-87655155516581285852010-10-11T15:27:44.479-04:002010-10-11T15:27:44.479-04:00The only problem with that game was that you neede...The only problem with that game was that you needed either a team of three or four players to get to the end, or enough quarters to just buy the damn thing and haul it home. :)<br /><br />Is it odd that he always reminded me of Max Headroom? :)<br /><br />It was utterly bizarre: every stage gave you a choice between three possible zones, and you had to track down and defeat a pair of Brotherhood agents. Except they could be hiding in any of the three zones, and the only way you'd know was to blast through all of them, kill every living thing and check every nook and cranny just in case they were hiding. And if you couldn't find them by the end of an in-game week, you automatically lost and got eaten by the Adversary. Poster child for Nintendo Hard, that was.<br /><br />I'm quite sure there's a XML2 port for the PSP - not sure how it compares to the PC/console versions, though...Diana Kingston-Gabaihttps://www.blogger.com/profile/06606122690934557406noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-52182665284878073162010-09-28T21:39:36.256-04:002010-09-28T21:39:36.256-04:00Man, that game was awesome--I make fun of it, but ...Man, that game was awesome--I make fun of it, but up until that point there really hadn't <i>been</i> and X-Men game up to that point (there was that shitty NES one, but we don't talk about that) and it just <i>blew our damn minds</i> to see it. Yeah, Blob and Pyro both come out fairly comic-accurate, as none of them needed a bazooka or anything.<br /><br /> Nothing makes me happier than the notion of Vanilla Ice as a tranny Lovecraftian demon thing, because as someone who lived through the Ice Age, there is no more fitting assessment. :)<br /><br /> I've heard about that game! I can only imagine that, based on one of the most depressing story arcs ever, I can imagine playing it leads to much the same outcome to play it. The Spider-Man game sounds familiar, but I think all those games start to gel together after awhile.<br /><br /> I have yet to play that! I wonder if they have it for my new PSP . . .Kazekagehttps://www.blogger.com/profile/07499536996058174109noreply@blogger.comtag:blogger.com,1999:blog-8207237618509440496.post-89123207115019147222010-09-28T16:37:31.908-04:002010-09-28T16:37:31.908-04:00Oh my God I remember that X-Men arcade game! Didn&...Oh my <i>God</i> I remember that X-Men arcade game! Didn't know the characters well enough at the time to see the discrepancies, but credit where it's due, they got the Blob <i>just</i> right. :)<br /><br />Also: was I hallucinating or does Shuma-Gorath's winning pose include folding its tentacles in front of its eye and squinting/glaring like Vanilla Ice circa 1993?<br /><br />I can recall a few other absurdities: back in the DOS era there was a game based on "Fall of the Mutants" which, to this day, I can neither understand nor play for more than five minutes; there was a Spider-Man game where you had to save MJ from Mysterio, and you could walk on walls and ceilings but Spidey moved so <i>slowly</i> you could literally fall asleep walking from one side of the room to the other.<br /><br />Conversely, the game I most enjoyed was probably "X-Men Legends 2" - a nice blend of action and RPG character development, excellent voice acting (Patrick Stewart!!!), and you got to choose from a mixed cast of Brotherhood and X-Men members for your squad. It was a nice tour de force of the franchise without ever getting stuck in the particulars. :)Diana Kingston-Gabaihttps://www.blogger.com/profile/06606122690934557406noreply@blogger.com